Yet Grinding Gear Games decided to surprise everyone (seriously though) by turning their RPG Path of Exile into a free-to-play Battle Royale. One hundred players will have the opportunity to face each other in arenas that introduce, unlike other battle royale, even the presence of monsters controlled by the CPU. The development firm stated on its website that it had followed the feedback from the community:
We followed community feeds and followed their advice. Path of Exile has been replaced by Path of Exile: Royale, a battle royale for a hundred players. It took only one day to upgrade, and so it was done.
A strange approach, which strongly follows the logic of the market by sacrificing the ideas of the original title. The title will be updated directly by Steam and once done you can enter directly into a game. The gamers can buy PoE orbs cheap from the online gaming house to arrange the necessary things to personalize the players and teams.
In Path of Exile, what makes Path of Exile different is the introduction of ‘currency loot,' a feature completely unique to the game.
I've been playing SSF since they added them to the game and probably have over 1k hrs in ssf btw. So my opinions and advice is biased towards being in ssf
In Path of Exile, SSF is a feature that marks a character to be unable to interact with other characters, which disables features like trading or partying. There are something important you should remember in SSF.
In the middle of this week (March 14-16), the developers of the action / RPG Path of Exile are going to release patch 3.2.1 for the PC version of the game. He will add a variety of improvements to the Bestiary League.